A Taxonomy of Gambling Harms



Gambling is a game of chance where people risk money or other valuables to win a prize. It can be a form of entertainment, but it can also be addictive.

In the past, gambling was considered a sin. However, over the years it has become a more accepted activity, particularly with the advent of online gaming and the proliferation of new forms of gambling.

Many people enjoy gambling as a way to socialise and have fun. But it can become problematic if it starts to interfere with other areas of your life, such as family, work or health.

It is important to know when it’s time to stop gambling and how to get support if you need it. Find a friend or a sponsor who has been through the experience and can provide guidance.

The most common reasons for gambling are to relax, to relieve unpleasant feelings and to unwind. However, there are other ways to manage these feelings in a healthier manner, such as exercising, spending time with friends who don’t gamble, or taking up a new hobby.

There are many organisations that offer help and advice to people who have problems with gambling. Depending on the service, this may include counselling, support groups and other services to help people change their gambling habits or abstain from it altogether.

The concept of harm is often very subjective, which makes it difficult to define an exact and accurate measure of harm caused by gambling. Therefore, this study aims to generate a conceptual framework for gambling related harm and propose a taxonomy of harms which can facilitate future research.